In the days before the Bards came together, Badger was a free-spirited girl with the heart and power of a warrior. She learned many skills from her sisters, who had since left to defend the country of Bamah from southern invaders. These sisters, Karli and Kati, were known each for their fighting skill, and together for their many victories in battle. It was for this reason that a visitor came to Badger and her Mama Sinkus's home.
"Is this the home of Kati and Karli, the fearless warriors?"
"Yeah, why?" replied Badger.
"I have a job that I need help with, and I've been told they're the best."
"For one, they're kinda, you know, defending our lives. For two, I can do anything they can."
The stranger thought for a moment, smiled, and relented.
"I need someone... destroyed."
It was local legend that a dangerous being, Kawan, the Dark One, roamed the southeast region of Bamah. He was a deadly fighter, whose only reason for leaving King Carl and the Baman army was a feud between the two. By fear alone, Kawan held control of the people in the area. No one crossed him, and those that did were displayed for all to see.
The mysterious visitor made it obvious that Kawan was the target and that the best price would be paid to the best challenger. Mama Sinkus was asleep, but Badger thought up a good plan to keep her from worry. She agreed to the terms of the deal, and the visitor left.
When Mama Sinkus did rise, Badger told her that she would be traveling to Fort Ni Aps, to visit her sisters. It would be a week's stay, but the war could affect the amount of time she stayed. Badger left the next day.
She journeyed to a small village on the lower end of the Bamah River. It was bustling; the market town was small, but well populated. A man named Robert met her at the gate.
"Could you help me?" Badger asked
"I hope so. This whole dale, this valley, is mine."
"Where is the one they call Kawan?"
The man stopped. He spoke something about the rain and night, and hurried Badger inside.
"The Dark One is in this town. He is feared and fears none. He knows everything and has spies, everywhere. Look for him in the dark grey hut at the far end of the dale. For tonight, though, stay here. My wife and I'll do all we can for you."
Badger stayed the night at Robert's home. His son and daughter accompanied him in beautiful music that evening, and Badger learned to sing many songs that night.
The next morning, Badger woke up. She heard no noises from throughout the house. She ventured from room to room, but found no one. Packing her things, she prepared to leave. When she opened the door, she entered the deserted street. She started to the dale, when a voice froze her in her steps.
"So you're just going to leave like that? Fine? Don't say goodbye."
She turned around. Facing her was a dark-skinned war hero in full armor, which was as dark as he. He looked up from his polished gauntlets to her, and smiled.
"Oh, ok. I see how it is. Hi Badger, I'm Kawan. Or, the Dark One. Or, Robert. I do own the valley, though. The family is mine, too."
Badger looked on in fear and silent confusion.
"I told you I know about everything. I know about the hit on me, I know about your sisters, and I know how you think. I won't kill you; no, I'll let you go. If you can outrun the dragon. See, I don't hold the people in fear. Well, I do, but more so because of that thing." As he pointed, a dark shadow darted across the sky. A dragon made its way towards the two warriors.
"No, I actually need your help. No one stayed around here, except you."
"I sleep late."
"Oh, she talks? I see. Now, if you'll kindly draw your sword and draw that beast's attention, I'll see that it hurts no one, except maybe you."
Badger had no choice but to oblige. She drew her bow, though, and prepared to plaster the beast with arrows.
Her first fight. Nerves screamed, and she shook like a windswept tree. She took a deep breath, rethought her entire life, closed her eyes, and let go of the arrow. When she opened her eyes, she saw the dragon reeling in pain. A wooden shaft stuck out of its left eye. Kawan marched up to the dragon with the swagger of an undefeated champion, and removed the head of the beast in a heroic sweep.
Badger approached the dark warrior and his slain prey.
"Hmmph. That works."
"Did it? I--"
Kawan suddenly snapped.
"Listen. You get outta here. Go back to where you came from. We will end this, another day. I will find you, and we will settle our score. You want me dead?"
"Someone does."
"Tell them that you're delayed. I'm out of the country, and you're waiting to strike. I have more important fish to cook right now. Go. Go!"
Badger backed away, watching the crazed adversary look over the fallen beast. She turned to run, but stopped. Looking back, she saw the carcass of the beast, but no sign of the dark warrior.
Before she actually returned to her home, Badger visited Kati and Karli at Fort Ni Aps. While not completely out of the way, it would provide truth to her story. Karli saw her and ran up to her.
"Are you ok? I heard you fought... Kawan."
"What? How did you hear that?" Badger replied.
"Because someone sent a messenger to me asking us to fight Kawan. I sent him to you."
"Wait... who was it?"
"I, uh, don't know."
"Well gee thanks." Badger replied; she began to leave. Karli thought for a moment.
"Badger!" She called.
"What?"
"The messenger was... Qabel, the king's new deputy. He runs errands for King Carl, does things for him."
Badger never forgot those words, but she never understood them, either. She made it home safely, but she never heard from Kawan again.
The epic tales of the fearless warrior Gizmo the Belligerent, a Bard of the Moving Shire, and his companions, a motley band of adventurers known as the Bards: Fox, the swift and cunning; Badger, the insightful and strong-willed; Schaff, the meek but powerful; Paddy and Dumon, the happy-go-lucky; and Holden, the drummer.
Thursday, June 21, 2012
Tuesday, May 15, 2012
An Interlude
The old man's eyes twinkled as he spoke. From his high-seeming post upon his recliner, the elderly man held his children's attention. Finishing his stories, his young audience gaped in admiration of the fantastic tales their grandfather told them.
"Gizmo's story became that of legend. His work as a bard, a singer of song and teller of tales, was told by other bards everywhere. He became a hero for them. That is the end of Book One."
"Now, you three should scurry off to bed," their mother called from the next room.
"Aw, grandpa! One more story!"
"Nope, that's it!"
"But it's only Book One! There HAVE to be more adventures, aren't there?"
"Oh, well of course, there are more adventures. For now, though, you children need your sleep!" He smiled at the children's feeble attempts to avoid their mother's command. His grandson and oldest granddaughter lazily waddled into the next room, while his youngest stayed behind, smiling.
"Grandpa?"
"Yes, my dear?" She crawled into his lap.
"You're Gizmo, aren't you?"
"How did you know?"
"I just guessed." Gizmo stood, carrying his youngest granddaughter into her bedroom.
"You're so smart."
Monday, May 14, 2012
The Eighth Tale of the Bards: A Sea of Plains
The Bards' adventure led them to the outskirts of Bamah. After a day's ride, a quaint village met them. A handful of small, dusty but well-built cottages dotted the landscape. The entire colony was surrounded by a sea of plains.
Many of the cottages were abandoned; in fact, only about three held signs of life. The first shack was guarded by a terribly-clothed, scrawny old man. He woke for a moment, to watch the Bards enter the remnants of a town through his down-turned hat. The moment after, he fell asleep. A main, dirt-paved lane separated most of the cottages. Two houses, toward the middle of the lane, stood next to each other, but separated from the rest of the town by a roundabout. A woman sat outside one, watching a large pot boil, and next door, a man sawed away at long planks of wood. Another woman came out of the second house; she walked to the first woman. Before she sat down, she noticed the Bards approaching and gave a cry. All attention was on the approaching party; the man stopped sawing and two children appeared in the doorway.
"Is this the home of the family called Beghart?"
"Yes," replied the man as the Bards stopped. "My name is Chase."
Freddy climbed down from his horse and shook the man's hand.
"We are travelers from Bamah. We are searching for something that is in your family's possession."
"And what do you plan to do with it?"
"Destroy evil that threatens us all." The man was obviously confused. Freddy offered to explain, and Chase offered the group lodging.
Gizmo shook himself awake. He found himself in a dark room, and feeling at the walls learned that it was his closet. Kicking the door down, he searched his house for any trace of the Bards. Packing his emergency reserves, Gizmo climbed upon his fastest horse and took off to Jacob Corona's house.
"Go back home!" called Jacob from his porch.
"But I'm looking for the others!"
"No, I meant go back home and look around for footprints or hoof-prints." So he did. Gizmo found a plethora of signs that the horses left in a southern direction. He took off after them.
The Bards found lodging in the surrounding cottages. Freddy, Badger, and Scott discussed the matter with the Begharts, but the others set themselves up in the houses. Paddy and Dumon roomed together, as did Badger and Scott. Holden and Fox took a house, and Schaff and Chadde (still disguised as Gizmo) shared the last hut. Chadde began unpacking Gizmo's things and laying them in an orderly fashion. Schaff, watching Chadde, spoke up.
"That horse is new, isn't it?" asked Schaff.
"Yes, I found her not long after your birthday."
"Oh, where? She's not like any I've seen."
"Well, I had seen many of them wild in Mille. I went back there to purchase one."
"Oh, I didn't know you had gone back since."
"Yes, It was my grandfather's birthday."
"Oh."
Schaff immediately realized that something was wrong. It was not like Gizmo to unpack his things, at all. Schaff said, "So why are you unpacking?"
"Oh, it helps me relax. I like knowing where my things are."
"But we'll probably leave tomorrow."
"I know."
Freddy attempted to explain the situation to Chase. Badger helped, but it seemed to be of little use.
"You need my daughter-in-law, well, to be,... Her necklace?" asked Chase.
"Yes."
"If you can find them, I'm sure they'll let you trade for it. I say that because they [Chase's younger brother Zak and his new bride, Madeline] are away in the meadow right now."
"Thank you," Freddy sighed.
The three of them wandered over to their night's lodgings, and explained to the others what was to happen.
"We're going to find them and I will trade them... something... for the Heart. Then we will return to Bamah."
"Then we wait for Chadde?" asked Paddy.
"Yes."
"What do we have of value, worth trading? Like, at all?" Holden pointed out.
"That will present itself. In the mean time, Badger, Gizmo, Scott, and I will search for the couple. Dumon, come find us, should Chadde appear."
Gizmo rode south, kicking himself over letting Chadde escape. The horse ran furiously, and its speed was like none had ever seen. The hoof-beats were heard in the village long before Gizmo arrived. Paddy, Dumon, Holden, Fox, and Schaff watched the cloud of dirt advance towards them.
"It... it must be Chadde," said Holden.
"Dumon and I will go find Freddy," replied Paddy, as the two took toward their horses. Holden, Fox, and Schaff readied their weapons as Gizmo rode in.
"WHERE ARE FREDDY AND BADGER?" he roared. The three, stunned at the vision of their fellow Bard, pointed him in the right direction. Gizmo flew by them. They looked at each other, and took off on their own horses.
Freddy and Chadde split from Badger and Scott. They covered several miles quickly, but it was not long before Badger saw them.
"Hey! They're over here!" called Scott.
Freddy and Chadde joined the couple, and the four approached the happy party.
Zak asked, "What is the meaning of this?"
Freddy said, "If you value your lives you will give me that necklace," and pointed to the Heart.
Madeline replied, "What ever for?"
"An evil power threatens to destroy all life with it."
The two were still obviously confused, but they gave the charm to Freddy. He began looking it over, and when he finished, he looked up and smiled. He placed the beautiful jewelry on his belt. Tossing a bag of gold coins to the newlyweds, he said, "Please accept this gift as compensation."
The group began walking back over to their horses when they saw Dumon and Paddy arrive.
"Chadde is on his way!" cried Dumon.
"Then we have no time to lose," replied Freddy.
The group climbed onto their horses as a dark spot on the horizon flew toward them.
Gizmo drew his sword; when he was close enough to see Gizmo, Chadde rode alongside Freddy and drew his own sword.
"Is that... Gizmo?" exclaimed Badger.
"It's a disguise, to throw us off!" yelled Chadde.
"Ok, but why would he run at us in his disguise? The very act defeats the purpose."
Chadde lunged for the Heart, but he fell off his horse. The Heart fell into his hands, but at the same time, Gizmo leaped from his horse and plung ed his sword through Chadde's chest. The force was enough to penetrate armor, body, and armor again. Gizmo redrew his sword and cleaned it as Freddy retrieved the Heart. The group began to ride away, but Chadde stood up.
Just then, Fox, Holden, and Schaff joined the group. Looking past the others, Schaff and Fox saw Chadde charging at them.
"Guys!" he shouted.
Gizmo and Freddy immediately turned around, as Badger and Scott slid off their horses. The four were joined on the ground by the rest of the Bards. Freddy held up the Heart, as it began to glow. Dumon fished the Harmonica out of her pocket and walked over to him.
"I only have two hands," he said. "It's your Harmonica."
Dumon began to blow a jaunty tune on the instrument, and Freddy held out both hands, as the Heart glowed in one and the Compass Frog materialized in the other. Chadde leapt one last time, at the Bards. The three talismans glowed brighter than the sun; the Bards had to shield their eyes. Time stood still.
Chadde swung his sword overhead; he caught fire across the length of his body. Chadde's black figure was a fearsome sight against the blaze. In an instant, however, his sword began to disintegrate. It was as if he were a zipper, opened by the fire that had just consumed him. The disintegration peeled him apart before exploding, piece by piece, every part of him. The process took Chadde's entire body. When it was complete, there was no evidence of any struggle whatsoever. The Heart was gone. The Frog was gone. The Harmonica was gone. The Bards stood together as they had done many times before, but it was this battle that would never be forgotten. The Bards returned to Bamah, in near silence. Save for the occasional, mutual decision to hold camp for the night, no one said anything. The shock of the battle was enormous, and no Bard was ever to be the same. No one ever knew of the fight that happened; it was recorded in no annal of Baman history whatsoever. They knew that the times they had together were worth more in terms of sentiment than any sort of recognition; they treated all their adventures that way.
Many of the cottages were abandoned; in fact, only about three held signs of life. The first shack was guarded by a terribly-clothed, scrawny old man. He woke for a moment, to watch the Bards enter the remnants of a town through his down-turned hat. The moment after, he fell asleep. A main, dirt-paved lane separated most of the cottages. Two houses, toward the middle of the lane, stood next to each other, but separated from the rest of the town by a roundabout. A woman sat outside one, watching a large pot boil, and next door, a man sawed away at long planks of wood. Another woman came out of the second house; she walked to the first woman. Before she sat down, she noticed the Bards approaching and gave a cry. All attention was on the approaching party; the man stopped sawing and two children appeared in the doorway.
"Is this the home of the family called Beghart?"
"Yes," replied the man as the Bards stopped. "My name is Chase."
Freddy climbed down from his horse and shook the man's hand.
"We are travelers from Bamah. We are searching for something that is in your family's possession."
"And what do you plan to do with it?"
"Destroy evil that threatens us all." The man was obviously confused. Freddy offered to explain, and Chase offered the group lodging.
Gizmo shook himself awake. He found himself in a dark room, and feeling at the walls learned that it was his closet. Kicking the door down, he searched his house for any trace of the Bards. Packing his emergency reserves, Gizmo climbed upon his fastest horse and took off to Jacob Corona's house.
"Go back home!" called Jacob from his porch.
"But I'm looking for the others!"
"No, I meant go back home and look around for footprints or hoof-prints." So he did. Gizmo found a plethora of signs that the horses left in a southern direction. He took off after them.
The Bards found lodging in the surrounding cottages. Freddy, Badger, and Scott discussed the matter with the Begharts, but the others set themselves up in the houses. Paddy and Dumon roomed together, as did Badger and Scott. Holden and Fox took a house, and Schaff and Chadde (still disguised as Gizmo) shared the last hut. Chadde began unpacking Gizmo's things and laying them in an orderly fashion. Schaff, watching Chadde, spoke up.
"That horse is new, isn't it?" asked Schaff.
"Yes, I found her not long after your birthday."
"Oh, where? She's not like any I've seen."
"Well, I had seen many of them wild in Mille. I went back there to purchase one."
"Oh, I didn't know you had gone back since."
"Yes, It was my grandfather's birthday."
"Oh."
Schaff immediately realized that something was wrong. It was not like Gizmo to unpack his things, at all. Schaff said, "So why are you unpacking?"
"Oh, it helps me relax. I like knowing where my things are."
"But we'll probably leave tomorrow."
"I know."
Freddy attempted to explain the situation to Chase. Badger helped, but it seemed to be of little use.
"You need my daughter-in-law, well, to be,... Her necklace?" asked Chase.
"Yes."
"If you can find them, I'm sure they'll let you trade for it. I say that because they [Chase's younger brother Zak and his new bride, Madeline] are away in the meadow right now."
"Thank you," Freddy sighed.
The three of them wandered over to their night's lodgings, and explained to the others what was to happen.
"We're going to find them and I will trade them... something... for the Heart. Then we will return to Bamah."
"Then we wait for Chadde?" asked Paddy.
"Yes."
"What do we have of value, worth trading? Like, at all?" Holden pointed out.
"That will present itself. In the mean time, Badger, Gizmo, Scott, and I will search for the couple. Dumon, come find us, should Chadde appear."
Gizmo rode south, kicking himself over letting Chadde escape. The horse ran furiously, and its speed was like none had ever seen. The hoof-beats were heard in the village long before Gizmo arrived. Paddy, Dumon, Holden, Fox, and Schaff watched the cloud of dirt advance towards them.
"It... it must be Chadde," said Holden.
"Dumon and I will go find Freddy," replied Paddy, as the two took toward their horses. Holden, Fox, and Schaff readied their weapons as Gizmo rode in.
"WHERE ARE FREDDY AND BADGER?" he roared. The three, stunned at the vision of their fellow Bard, pointed him in the right direction. Gizmo flew by them. They looked at each other, and took off on their own horses.
Freddy and Chadde split from Badger and Scott. They covered several miles quickly, but it was not long before Badger saw them.
"Hey! They're over here!" called Scott.
Freddy and Chadde joined the couple, and the four approached the happy party.
Zak asked, "What is the meaning of this?"
Freddy said, "If you value your lives you will give me that necklace," and pointed to the Heart.
Madeline replied, "What ever for?"
"An evil power threatens to destroy all life with it."
The two were still obviously confused, but they gave the charm to Freddy. He began looking it over, and when he finished, he looked up and smiled. He placed the beautiful jewelry on his belt. Tossing a bag of gold coins to the newlyweds, he said, "Please accept this gift as compensation."
The group began walking back over to their horses when they saw Dumon and Paddy arrive.
"Chadde is on his way!" cried Dumon.
"Then we have no time to lose," replied Freddy.
The group climbed onto their horses as a dark spot on the horizon flew toward them.
Gizmo drew his sword; when he was close enough to see Gizmo, Chadde rode alongside Freddy and drew his own sword.
"Is that... Gizmo?" exclaimed Badger.
"It's a disguise, to throw us off!" yelled Chadde.
"Ok, but why would he run at us in his disguise? The very act defeats the purpose."
Chadde lunged for the Heart, but he fell off his horse. The Heart fell into his hands, but at the same time, Gizmo leaped from his horse and plung ed his sword through Chadde's chest. The force was enough to penetrate armor, body, and armor again. Gizmo redrew his sword and cleaned it as Freddy retrieved the Heart. The group began to ride away, but Chadde stood up.
Just then, Fox, Holden, and Schaff joined the group. Looking past the others, Schaff and Fox saw Chadde charging at them.
"Guys!" he shouted.
Gizmo and Freddy immediately turned around, as Badger and Scott slid off their horses. The four were joined on the ground by the rest of the Bards. Freddy held up the Heart, as it began to glow. Dumon fished the Harmonica out of her pocket and walked over to him.
"I only have two hands," he said. "It's your Harmonica."
Dumon began to blow a jaunty tune on the instrument, and Freddy held out both hands, as the Heart glowed in one and the Compass Frog materialized in the other. Chadde leapt one last time, at the Bards. The three talismans glowed brighter than the sun; the Bards had to shield their eyes. Time stood still.
Chadde swung his sword overhead; he caught fire across the length of his body. Chadde's black figure was a fearsome sight against the blaze. In an instant, however, his sword began to disintegrate. It was as if he were a zipper, opened by the fire that had just consumed him. The disintegration peeled him apart before exploding, piece by piece, every part of him. The process took Chadde's entire body. When it was complete, there was no evidence of any struggle whatsoever. The Heart was gone. The Frog was gone. The Harmonica was gone. The Bards stood together as they had done many times before, but it was this battle that would never be forgotten. The Bards returned to Bamah, in near silence. Save for the occasional, mutual decision to hold camp for the night, no one said anything. The shock of the battle was enormous, and no Bard was ever to be the same. No one ever knew of the fight that happened; it was recorded in no annal of Baman history whatsoever. They knew that the times they had together were worth more in terms of sentiment than any sort of recognition; they treated all their adventures that way.
Wednesday, May 9, 2012
The Seventh Tale of Freddy the Llama: The Heart of Sarai
Chadde soon discovered that he only had half of the Compass Frog, and so only had half the power he thought. He was truly afraid, for he knew that the llama had both the frog and the harmonica. His only hope for any sort of advantage rested in the last talisman: the Heart of Sarai. The Heart was a pendant on a chain, a beautiful pink crystal attached to a chain of metal no tool could break. It, with the Frog and Abram's Harmonica, were locked away in a Box and hidden deep in the Swamp of Drumm.
Our heroes, the Bards, were not the first to come across this Box. Not long before Freddy tripped on it, a young man went hunting in the swamp. He saw the gleam of the golden fringe through the thick mud stains, and, reaching down to remove the Box from its dingy prison, pulled it from the mire. The young man opened the Box, and inside were a harmonica, a silk bag, and another box. Taking the silk bag, he put the Box back. He found a brilliant pink necklace inside, and it glowed despite the dark canopy of the swamp. The young man looked around, put the necklace back in the bag, and left the Box half-buried in the mud.
The rest, as they say, is history.
Paddy and Dumon had run the flat despite having very few customers. Holden moved out, supporting himself on his new-found riches, leaving Freddy the only "permanent" resident. Truthfully, however, the llama had been little seen for the few weeks after the incident with Chadde. Dumon's Flat only remained open for two reasons: tourism and "something to do." The Bards found little work after the Battle at Mille, and had almost begun to separate. Gizmo was planning a long adventure to Troy (not the Troy of legend, but another, named for the heroic battle), and Badger was readying to venture to the Hill of Springs, a land across the Sea of Ocixem. Schaff and Claire would soon ascend to the throne, as King Carl was in a sickly condition. Fox and Holden spent several days working at the Sassy Bass pub, and adventure presented itself only as dirty dishes.
Freddy reappeared one day, revealing to Paddy and Dumon that he had located the Heart of Sarai. The two looked at each other in awe, then back to Freddy.
"Where?"
Freddy smiled. "I'll show you."
Holden and Fox were busily cleaning tables in the middle of a shift, when the doors of the pub flew open. Holden noticed. Freddy stood in their midst, and immediately Holden took off his apron and followed him. Looking up, Fox and Freddy exchanged a glace that told Fox everything, and Fox followed Holden's lead.
Badger and the Great Scott strolled into the flat, and saw Paddy and Dumon packing. Badger asked, "Where are you going?"
"Uhh... on an adventure?" said Dumon.
"Where?"
"She said on an adventure," replied Paddy.
"That's not a place."
"It's in... New Mexico."
Badger stared at him.
"No, actually, Freddy's back. We're going to find the third talisman-thingy."
Badger smiled. Naturally, Scott asked what on earth they were talking about. So, Badger told him the tales of the Compass Frog and the Harmonica.
"Oh, cool. Let's go."
Badger smiled, again.
Freddy knew that luring Schaff from his ailing father would be no small task. However, Freddy knew he needed all the help he could get. Fortunately, King Carl was up and walking around when Freddy arrived. Explaining the situation, Freddy asked him outright. Schaff agreed, but on the condition that he could leave should he hear word of his father's condition.
"Well, yeah. I mean, that's not a problem at all."
Gizmo was the last Bard for Freddy to visit. Gizmo heard that he was back, and prepared for the journey. When the llama did arrive, something seemed off. His eyes, normally clear and vibrant, were bloodshot and cloudy.
"Are you ok, Freddy?"
"Yeah, just a little tired. You know, from the journey back."
"Well, yeah. Where all did you go?"
"Everywhere, man."
"So you've located the Heart?"
"That I have."
"Shall we ride?"
"Yes."
"And... everyone else is outside?"
"Yeah, they're waiting for us."
"Let me get my horse."
"No need." With that, Freddy exploded, revealing the dark figure of Chadde. Gizmo lunged at the villain, but he caught Gizmo's sword. The room swirled and darkened, and Gizmo fainted. Chadde hid Gizmo in his closet and changed his appearance.
The real Freddy, as well as the rest of the Bards, entered immediately after this confrontation.
"Hey Gizmo, where are ya?" called Freddy.
"In here. Come on in."
"I assume you've heard?"
"Everything. Shall we ride?"
"Well, yeah."
"Are you feeling ok? You look tired," pointed out Badger.
"A little. But I wouldn't miss this for the world."
Chadde, disguised as Gizmo, rode off with the Bards.
The rest, as they say, is history.
Paddy and Dumon had run the flat despite having very few customers. Holden moved out, supporting himself on his new-found riches, leaving Freddy the only "permanent" resident. Truthfully, however, the llama had been little seen for the few weeks after the incident with Chadde. Dumon's Flat only remained open for two reasons: tourism and "something to do." The Bards found little work after the Battle at Mille, and had almost begun to separate. Gizmo was planning a long adventure to Troy (not the Troy of legend, but another, named for the heroic battle), and Badger was readying to venture to the Hill of Springs, a land across the Sea of Ocixem. Schaff and Claire would soon ascend to the throne, as King Carl was in a sickly condition. Fox and Holden spent several days working at the Sassy Bass pub, and adventure presented itself only as dirty dishes.
Freddy reappeared one day, revealing to Paddy and Dumon that he had located the Heart of Sarai. The two looked at each other in awe, then back to Freddy.
"Where?"
Freddy smiled. "I'll show you."
Holden and Fox were busily cleaning tables in the middle of a shift, when the doors of the pub flew open. Holden noticed. Freddy stood in their midst, and immediately Holden took off his apron and followed him. Looking up, Fox and Freddy exchanged a glace that told Fox everything, and Fox followed Holden's lead.
Badger and the Great Scott strolled into the flat, and saw Paddy and Dumon packing. Badger asked, "Where are you going?"
"Uhh... on an adventure?" said Dumon.
"Where?"
"She said on an adventure," replied Paddy.
"That's not a place."
"It's in... New Mexico."
Badger stared at him.
"No, actually, Freddy's back. We're going to find the third talisman-thingy."
Badger smiled. Naturally, Scott asked what on earth they were talking about. So, Badger told him the tales of the Compass Frog and the Harmonica.
"Oh, cool. Let's go."
Badger smiled, again.
Freddy knew that luring Schaff from his ailing father would be no small task. However, Freddy knew he needed all the help he could get. Fortunately, King Carl was up and walking around when Freddy arrived. Explaining the situation, Freddy asked him outright. Schaff agreed, but on the condition that he could leave should he hear word of his father's condition.
"Well, yeah. I mean, that's not a problem at all."
Gizmo was the last Bard for Freddy to visit. Gizmo heard that he was back, and prepared for the journey. When the llama did arrive, something seemed off. His eyes, normally clear and vibrant, were bloodshot and cloudy.
"Are you ok, Freddy?"
"Yeah, just a little tired. You know, from the journey back."
"Well, yeah. Where all did you go?"
"Everywhere, man."
"So you've located the Heart?"
"That I have."
"Shall we ride?"
"Yes."
"And... everyone else is outside?"
"Yeah, they're waiting for us."
"Let me get my horse."
"No need." With that, Freddy exploded, revealing the dark figure of Chadde. Gizmo lunged at the villain, but he caught Gizmo's sword. The room swirled and darkened, and Gizmo fainted. Chadde hid Gizmo in his closet and changed his appearance.
The real Freddy, as well as the rest of the Bards, entered immediately after this confrontation.
"Hey Gizmo, where are ya?" called Freddy.
"In here. Come on in."
"I assume you've heard?"
"Everything. Shall we ride?"
"Well, yeah."
"Are you feeling ok? You look tired," pointed out Badger.
"A little. But I wouldn't miss this for the world."
Chadde, disguised as Gizmo, rode off with the Bards.
Sunday, April 22, 2012
The Sixth Tale of the Bards: The Rhyming Squid
It was Schaff's first birthday since he was reunited with his father, King Carl. A gala was held in this occasion, and Schaff invited the Bards without question. The private affair was grand, but it was what happened afterwards that made the day paramount.
Badger and the Great Scott, Holden, and Fox traveled together to King Carl's estate on the Sea of Ocixem. On the way, Fox tried to convince Badger that King Carl hated Holden and himself. While Holden agreed, Badger shook her head and laughed. They arrived and were greeted by King Carl. Badger and Scott entered first, and Carl was delighted to see them. Upon seeing Holden and Fox, however, his delight disappeared. Carl remained cordial, but it was evident that Fox told the truth.
Gizmo traveled with Paddy and Dumon, and they arrived shortly thereafter. The party itself was full of revelry, delectable treats, and good times all around. A certain bearded warrior (another hero from another adventure) joined in as Gizmo and Badger sang, and Holden and Fox played. The warrior, however, had another appointment with a dragon. Therefore he left.
Holden, tired of the festivities, retreated to another room. He noticed a map on the wall. Most maps were of lands, such as Bamah or Drumm, but this one was of the Sea outside the window. It showed islands and currents, beasts and ships, and a large "X" on one island that was draped with a picture of a squid and marked by a cove. Gizmo and Paddy followed him and his glance as they walked over to the map. Schaff then began telling the story of a treasure that was supposedly held in the island, guarded by that squid, and available to anyone who could answer the squid's riddle. None who had ever made the journey returned alive.
When asked if he knew the riddle, Schaff said, "No. I don't really know if that story's even true."
By then, all the Bards were interested in the story. Fox came up with the idea for searching for it, and, without any real hesitation at all, the Bards headed toward the dock. As the other Bards prepared a small cutter for launch, Schaff noticed that a line was missing, the halyard. (This specific ship was a gift for Carl from a neighboring monarch, and it hadn't been piloted in a while. Carl took down all the rigging while it was moored at the pier; he had many other ships, also.) The girls looked in the ship's cabin, and the guys looked over the outside. Gizmo walked back up the dock to King Carl's shed to look for it. Schaff then found the line, and Claire (Schaff's girlfriend... did you really think she would miss his birthday party?) went to tell Gizmo. As it was, a light breeze blew on the sails. Dumon and Paddy untied the ropes from the mooring, and the Bards (save for Claire and Gizmo) were off. All but Schaff, Paddy, and Dumon went into the ship's cabin area. They followed the map to the letter, and as they arrived at the shore of the island, Badger returned to the outside and asked about Claire and Gizmo. The other three above deck looked at each other. They decided to wait for the two when they dropped anchor.
Meanwhile, Claire and Gizmo returned to the dock to find the rest of the party gone. Thinking quickly, the two leaped aboard a smaller vessel, already rigged, and followed a map stored in the sloop's sleeping quarters. While sailing, the two noticed a pair of dolphins splashing next to the boat. As Gizmo sailed toward them, a gust of wind blew the map away. The dolphins saw what happened, and began splashing around the bow of the sloop. As they swam away, they made obvious splashes. Claire realized that the dolphins wanted to be followed. So, they did follow the dolphins.
Gizmo brought the boat alongside Schaff's vessel. Claire leaped aboard, asking if anyone had seen the dolphins. No one beside Gizmo and herself had. Looking around, the two saw no sign of the guardians that led them to the Squid's Island.
The Bards swam to shore, and found a sea cave not far from where they docked. They ventured inside and found a long patch of shore inside. Following this, the Bards were led deeper and farther down, where they found a large room with a giant underground lake in the shape of a "C". The other side of the lake was adorned with gold and jewels in amounts none had seen before or since. The lack of a sentient squid was a notion Fox brought forward, and he found that he was not alone in his thoughts. The Bards approached the gold cautiously, but when they reached it, the squid broke the surface of the lake; it blocked them off from escape by sea or land.
"Well, this explains the lack of dead bodies," said Gizmo.
"Yeah, and I'm so hungry, too," said Paddy.
"Come on! Really?" said Dumon.
The squid sighed and said this:
"Ok, so here's the deal. You answer the riddle correctly and you may come and go as you please. You can't leave until you do answer, blah blah blah. Ahem.
"That doesn't rhyme," said Paddy.
"Are you kidding?" said Fox. "That's the riddle?"
"I think it's a cool choice," said Holden.
"Well, yeah, but, come on!"
"Do you know the answer?"
"Yeah. You?"
"Yeah. The Sassy Bass. It's the pub where we work."
"I was about to say..."
The squid shrugged her shoulders, and as she swam away, said, "Tell King Carl I said hi."
The Bards agreed to evenly divide the gold among themselves, and carried as much back as they could. Scott noted how good it was that they happened to take two boats.
When they returned, King Carl helped them unload the gold and store it in a vault. When he heard that Fox and Holden had solved the riddle, he gained respect for them. No longer did he disapprove of them, but he saw them as adventurers in their own rights. None will ever know what grudge he'd held against them, but it was gone like the dolphins--never to resurface.
The only two other facts of note in this story were that, first of all, Fox and Holden learned to not care what Carl thought, or anyone for that matter. When they heard of the change in Carl's demeanor, they shrugged it off.
Finally, from time to time, Gizmo and Claire still see those dolphins when on the water--any water. The two accept it as a sign of protection, but still hope to discover the source of the guardians.
Meanwhile, Claire and Gizmo returned to the dock to find the rest of the party gone. Thinking quickly, the two leaped aboard a smaller vessel, already rigged, and followed a map stored in the sloop's sleeping quarters. While sailing, the two noticed a pair of dolphins splashing next to the boat. As Gizmo sailed toward them, a gust of wind blew the map away. The dolphins saw what happened, and began splashing around the bow of the sloop. As they swam away, they made obvious splashes. Claire realized that the dolphins wanted to be followed. So, they did follow the dolphins.
Gizmo brought the boat alongside Schaff's vessel. Claire leaped aboard, asking if anyone had seen the dolphins. No one beside Gizmo and herself had. Looking around, the two saw no sign of the guardians that led them to the Squid's Island.
The Bards swam to shore, and found a sea cave not far from where they docked. They ventured inside and found a long patch of shore inside. Following this, the Bards were led deeper and farther down, where they found a large room with a giant underground lake in the shape of a "C". The other side of the lake was adorned with gold and jewels in amounts none had seen before or since. The lack of a sentient squid was a notion Fox brought forward, and he found that he was not alone in his thoughts. The Bards approached the gold cautiously, but when they reached it, the squid broke the surface of the lake; it blocked them off from escape by sea or land.
"Well, this explains the lack of dead bodies," said Gizmo.
"Yeah, and I'm so hungry, too," said Paddy.
"Come on! Really?" said Dumon.
The squid sighed and said this:
"Ok, so here's the deal. You answer the riddle correctly and you may come and go as you please. You can't leave until you do answer, blah blah blah. Ahem.
'Its sister lays claim, though it does not compare,
an extraordinary fish and exceedingly rare,
its attitude no one should count,
which of the fish has the largest mouth?'"
"Are you kidding?" said Fox. "That's the riddle?"
"I think it's a cool choice," said Holden.
"Well, yeah, but, come on!"
"Do you know the answer?"
"Yeah. You?"
"Yeah. The Sassy Bass. It's the pub where we work."
"I was about to say..."
The squid shrugged her shoulders, and as she swam away, said, "Tell King Carl I said hi."
The Bards agreed to evenly divide the gold among themselves, and carried as much back as they could. Scott noted how good it was that they happened to take two boats.
When they returned, King Carl helped them unload the gold and store it in a vault. When he heard that Fox and Holden had solved the riddle, he gained respect for them. No longer did he disapprove of them, but he saw them as adventurers in their own rights. None will ever know what grudge he'd held against them, but it was gone like the dolphins--never to resurface.
The only two other facts of note in this story were that, first of all, Fox and Holden learned to not care what Carl thought, or anyone for that matter. When they heard of the change in Carl's demeanor, they shrugged it off.
Finally, from time to time, Gizmo and Claire still see those dolphins when on the water--any water. The two accept it as a sign of protection, but still hope to discover the source of the guardians.
Sunday, April 15, 2012
The Fifth Tale of Freddy the Llama: Abram's Harmonica
Before Abram and Sarai banished the symbols of their power, they realized that the Compass Frog had developed a personality. It was prone to fits of rage and sorrow, when its eyes would glow red, and it would sulk without motion for days on end. Abram and Sarai took note, and so placed it in a charmed box, that whoever opened it would see the wrath of the schizophrenic frog. The box itself caused the frog to lose its alignment, also. Buried within the soil of the swamp for such a long time, the frog grew both tired of the silence and slowly insane. Abram remarked at the curiosity of such a disease, and Sarai reminded him that it was a spoiled, but it was just a frog.
The Bards were together one day when they began quietly discussing the strange manner in which Freddy had been acting. Badger thought him to be sick, Schaff considered him dying, and Paddy said, "Guys, he's dead. Freddy is dead." Freddy walked in the room and said, "Paddy. I'm not dead. You're so loud." He wandered back into the closet.
The Bards thought about how to find out more about Freddy when Holden mentioned that he hadn't cleaned his closet in a while. Gizmo said that it could be used as a clever excuse, and Fox and Badger agreed.
Dumon and Paddy led the group into the closet. Paddy shouted something about housekeeping several times, and Holden and Fox told him to shut up. Entering the room, the group found him missing. They searched everywhere, as it was a large addition to the flat (mind you, Dumon and Paddy knew nothing of the closet's size) when Dumon opened a closet door.
Here, a strange young man named Jacob Corona walked out and said, "It's a closet within a closet! Closet-ception! Oh my goodness!" He then ran away. Gizmo muttered something about it not being cannibalism and Dumon shot him a disgusted look. She walked in and saw a glowing box with holes in it. She opened the box and found a frog inside, the source of the glow. When she opened the box, voices whispered "good Bran, good Bran..." Freddy, sleeping in the corner, chanted in his sleep. Dumon, giggling, said, "bad Bran, bad Bran." The frog turned red and the two disappeared. The other Bards had entered the dark room by then, as well; they witnessed the odd occurence. They all agreed with Paddy that she must be found.
Meanwhile, Dumon found herself in the swamp of Drumm. The frog sat on a stump in front of her, its eyes glowing red. She stood, and watched as orcs dressed in short, hooded coats assembled around her. some were adorned with golden jewelry, and they all swayed as they walked. She walked to the frog, watching the advancing army, and leaned to pick it up. It threw her backward some forty feet, but well within the ring of orcs. The orcs continued to advance until the frog hovered into Dumon's lap. By this time, she had crawled over to the frog's stump throne. Each of the orcs dropped to mimic the way Dumon sat. She began to get up, and so did the orcs. Frightened, she dropped back to the ground. She heard a whispery voice of some unknown language, but she understood. It was as if some out-of-focus lens turned; the system of verbs and nouns gained clarity.
The frog explained in a deep, booming voice that the orcs were under its command, but under the call of whoever held Bran. Afraid for her life, and rightly so, Dumon asked about Freddy. The frog's eyes faded as it fell asleep, and the orcs vanished. Dumon, confused and alone in the swampy forest, gathered herself and sought a river. She kept the frog in hand, in sight the entire time, and when she found a river, she began to head downstream. Suddenly, she heard voices and footsteps; she ran. She came upon a house that seemed vaguely familiar, but her head began to ache and pound. She stumbled inside, dropped the frog, and fell asleep.
Schaff remembered that Freddy (who was asleep and therefore of no use) found the frog in the Drumm swamp. Paddy said that he had a friend with a river house and boat (he specifically said "bo-at") who could be of some help. They traveled to the house, and lo and behold, it was Jacob Corona's house. "Oh yeah, Dumon? She's right inside. Watch out for my chickens," he clucked.
The house was an old and dirty shack, but when the Bards went inside, they found it lavishly styled. As they traveled from room to room, each decor style was a different, expensive set. Dumon was fast asleep on Jacob's sofa, but the frog was nowhere to be found. Freddy walked out of Jacob's closet, alert, panting, and somewhat disturbed. "Chadde has the frog, but I've stolen his power." He then told the following story.
"I can travel from closet to closet. The teleportation that Dumon went through was the frog's doing, in sheer terror. Chadde had attacked me earlier today, knocking me cold, and freezing the frog in sleep. He fled when he heard Dumon enter. The frog evidently came back to his senses still in terror and blind madness. He's prone to odd fits. I came to, and you all were gone. I found the harmonica I gave Dumon, as it was in the box with the frog, and used its might to find the frog. There was Chadde, standing over Dumon and the frog. I played a jaunty tune on the harp, and it paralyzed him. I took the frog, chanting 'good Bran, good Bran..." when Chadde grabbed the frog from me. I played another tune on the harmonica. The frog began to split. Chadde did too, but I mean that he ran. I held a green frog while Chadde carried a red one away. The green one began to glow, but I began to glow, too. The frog vanished into my hand. I dropped the harmonica in pain, but I also began to hear voices. They explained everything about the frog and the harmonica, but they're not the only talismans. One more remains, a heart pendant necklace-thingy, and Chadde knows enough about it to use it. However, he thinks we only have one source of power. We don't have much time, but while we can, we need to stop him from using the Heart of Sarai."
Thursday, April 5, 2012
The Fourth Tale Of Badger: The Siege of Fort Ni Aps
Badger grew up in a house with two sisters. Mama Sinkus loved her daughters more than any mother had ever known, and raised them in a house between Bamah and the swamp of Drumm. Her older sisters, Karli and Kati, teased her, like all older siblings do, but in their rivalries showed her not only love, but also a particualr set of skills, that not many are familiar with, much less masters of: espionage, deception, and archery. Her sisters were gossipers, as women, and blackmailers, as warriors. They fought for King Carl, and were stationed at the southernmost Bamah fort of Ni Aps.
One day, Mama Sinkus asked Badger to take her sisters their birthday gifts, as she couldn't travel to Ni Aps; Badger fought Kawan during this time. Ecstatic at the chance to see her sisters, Badger immediately packed for the trip. She left the Bards, but they assumed where she was; knowing her free spirit self, they shrugged it off.
Badger arrived at fort Ni Aps, and found her sisters not long after. The gatekeeper knew her, and led her right to Kati and Karli. The sisters celebrated the long-awaited reunion in their normal style--food, drink, and tale-telling ("catching up" is the term they used). Badger, in her merriment, chose to stay for the week.
The next day, Badger wandered the grounds of the fort. She came upon a street musician; fascinated by the crowds that gathered around, she stopped to see his show. He performed simple sleight-of-hand, but it was evident by his show that he had been practicing for a long time. After his show, she approached him, asking for tips on his performance. He smiled, introduced himself as The Great Scott, and took her to the house he lived in. He revealed that he knew her family; had heard of them; well, had known them.
Kati and Karli fought under his father in several battles. He was wounded, and Karli defended as Kati carried his father back to the fort. Scott watched as the three came into the fort; he felt grateful to them. Badger spoke of returning the message, and the two laughed.
So Badger and Scott conversed, for an hour or two; they soon grew close, enjoying every moment together more than the last. Then, alarms began sounding throughout the town; an outside force threatened the fort, and the two returned to the sisters' barracks.
For many years, the Baman people lived in harmony with the Antipoans to the south. However, Antipoa was recently stricken with an army of orcs, who, when driven away, headed north along the Wolfe River.
When Badger and Scott found Kati and Karli, they had armed themselves for combat. Badger saw that she really shouldn't go into the battle, as her mother cared very much for all of them, and losing even one daughter would be devastating, so any rogue heroic act, however awesome and theatrical it would be, would be ignorant and unnecessary. Scott, who later criticized my use of a run-on sentence to describe her single thought, stayed behind with her.
The orcs broke the front gate with brute force. Several men died in that one skirmish. Kati and Karli's forces drove them back at the second wall, and Karli took out the orcs' mightiest warrior. Scott convinced Badger to follow him to the highest tower of the second wall (which wasn't a difficult task) and there they shadowed the archers, stealing glimpses of the battle. When one orc scaled the fortress wall, several archers died pushing him back, but to no avail. Scott, stealing a sword off the nearest tower guard, sent him back to the ledge. Badger stole a bow off a dead archer, and when the orc fell over the side, he pulled Scott with him. Badger sent her first arrow right through the orc's forehead. Scott freed himself in time to survive the fall with only a broken arm. Badger covered him as he made his way to the front gate. Kati noticed him, and calling Karli, defended the retreating magician. Badger continued the fight atop the wall, skillfully driving back orc after orc. Not even three of her arrows missed that day, and the battle swiftly ended when Antipoan armies flanked the orcs. What orcs didn't flee, died in combat.
That night, a feast was held to celebrate the two nations' alliance. Kati, Karli, Badger, and two other Bamans were awarded for their bravery, as were several Antipoans. Scott healed quickly, and was able to return to Bamah with Badger. They lived with Mama Sinkus, happily awaiting their next adventure together, with the Bards, or not.
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